Game Development Guides
Game dev guides covering mobile game engines, object pooling, infinite-runners and the engineering patterns that keep performance smooth on low-end devices.
How to Build an Infinite Runner Engine from Scratch
By Deepak Meena · Sep 28, 2026 · 9 min read
Building an endless runner isn't about actually building an infinite level — it's about an illusion. The player should feel like they are flying through a world…
Read Article →Unity Mobile Shaders: Optimizing Draw Calls and Fill Rates
By Deepak Meena · Aug 24, 2026 · 9 min read
Rendering graphics on mobile hardware is strictly constrained by GPU fill rate, thermal throttling, and memory bandwidth. In Unity, unoptimized custom shaders a…
Read Article →Designing High-Converting Rewarded Video Loops in Mobile Games
By Deepak Meena · Aug 21, 2026 · 8 min read
Rewarded video advertisements are the foundation of casual and mid-core mobile game monetization. Unlike forced interstitials that disrupt player immersion, rew…
Read Article →2D vs 3D Mobile Games: Cost, Timeline, and Revenue Tradeoffs
By Deepak Meena · Aug 18, 2026 · 8 min read
For indie developers and mobile studios, deciding between a 2D sprite-based title and a full 3D game influences every aspect of production—from asset creation b…
Read Article →Procedural Level Generation Techniques for Mobile Games
By Deepak Meena · Aug 15, 2026 · 9 min read
Procedural generation allows mobile games to offer endless replayability without requiring gigabytes of manually crafted level data. Balancing algorithmic rando…
Read Article →Reducing Touch Latency and Input Lag in Mobile Games
By Deepak Meena · Aug 12, 2026 · 8 min read
In fast-paced arcade, action, and rhythm games, input latency is the difference between a game that feels responsive and one that feels sluggish. Android and iO…
Read Article →Low-Memory Audio Architecture for Mobile Games
By Deepak Meena · Aug 09, 2026 · 8 min read
Audio is half of the player experience, yet uncompressed sound effects frequently consume more RAM than 3D textures. Designing a lightweight, memory-efficient m…
Read Article →How to Soft Launch a Mobile Game and Read Early Metrics
By Deepak Meena · Aug 06, 2026 · 9 min read
Soft launching in select test territories (such as Canada, Australia, or the Philippines) allows studios to test core retention, monetization, and server stabil…
Read Article →Every guide in this game dev category is written by Deep Smile Group — an India-based studio that builds, publishes and monetizes apps on Google Play. Our tutorials come from direct hands-on experience with the products in our own store, not from theory. New guides are added regularly, so check back for fresh, practical content you can apply the same day.